I am Associate Professor of Interaction Design at California College of the Arts, and an innovation consultant based the SF Bay Area. I was on the faculty of the Human-Computer Interaction Institute at Carnegie Mellon University from 2010 – 2013, where my research focused on open innovation, education, and interaction design. I received my PhD in perceptual robotics from the Sant’Anna School of Advanced Studies in Pisa, Italy. I also consult for a variety of international design and technology firms. For those of you interested, here's my CV.

Before beginning my PhD, I was an interaction and software experiences designer with IDEO in Palo Alto California. While there I led design strategy, implementation, technology innovation and IP strategy on creative projects for some of the world’s most innovative corporations, including Toyota, Microsoft, Yahoo!, Intel and Cisco Systems. During this time I also assisted as Juror for the ZeroOne International Festival of Digital Arts / IDEO residency program in San Jose, California, and “IDEO Selects: Works from the permanent collection” at the Cooper-Hewitt National Design Museum in New York. Prior to IDEO I worked on interactive media projects with clients including Rolling Stone, the Whitney Museum of American Art and DavidBowie.com. I also worked for several years at Fakespace Laboratories, where I designed immersive virtual reality interaction hardware for clients including Ford, NASA Ames and Los Alamos National Research Laboratories.

I studied physics and studio art at Oberlin College, and have worked for 25 years at the intersection of design and technology. My work has appeared in many prominent American and European exhibitions including La Biennale della Toscana and Palazzo Vivarelli Colonna in Florence, Italy, and the XI Biennial of Young Artists from Europe and the Mediterranean in Athens, Greece. In 2008 I was co-recipient of the XXV Oscar Signorini Prize in Robotic Art, Fondazione D'Ars, Milan.